Early Access Now Available!

WebGL Demo Above

Want the bedrock for your own Hearthstone/MTG:Arena/Marvel Snap type game?
Pay $45 (Retails for $60) and get INSTANT ACCESS to sourcecode and LIFETIME support from the developer CS Eliot!

v1.X Features:
+ Easy customization via Scriptable Objects. No need to edit code!
  - Build cards, decks, AI, all with scriptable objects!
 + Mesh-based card system. Makes cards HDRP compatible and shader friendly!
 + Designed from the start for 3D games. 2D games are supported too!
 + Game Samples for:
 - War Card Game (aka Battle)
  - Fantasy CCG (aka Hearthstone)
 + Stackable Game Objects System
  - ANYTHING can be stacked! Cards, tokens, dice, etc. Just use "StackableMonoBehaviour" as your base class.
  - Multi-Camera Rendering Subsystem to guarantee stackable objects are rendered in the correct order.
  - Create gorgeous card hand animations with ease!
 + Draggable Game Objects System
  - ANYTHING is draggable! Cards, tokens, dice, etc. Just use "DraggableMonoBehaviour" as your base class.
 + Card Game Utilities
 + Code Styling compliant with Unity's C# Coding Conventions and Microsoft's C# Coding Conventions
  - See: https://github.com/dotnet/runtime/blob/main/docs/coding-guidelines/coding-style....
 + CBUG: A debugging tool that renders error messages and logs into the scene with zero setup.
 + BetterTag: A tagging system that allows you to tag any GameObject with enum-powered tags. No strings, no typos, no errors.
 + Multi-player support, 1v2, 2v4, 8v8, 1v1v1, etc.
 + Addressables support from the ground up! Load your assets from the cloud or locally, asyncronously!
 + Online Networking! (TBD v1.1, see roadmap below)
  - Supports Photon PUN 2 and Mirror
 + Image downloading and auto-importer!
 + AI Demos:
  - MidJourney Prompts to make your own full-art cards! Download directly from MJ!
  - "Smart"/"Dumb"/"Random" AI for game demos.
  - ConvAI implementation of a gameplay-aware chatbot.
 + Complimentary assets for your next fantasy card game / poker card game.
 + Splash Screen scripts and scene! Support for "Skip splash on subsequent boots". Link your own .PNGs and .MP4s!
 + Uses Unity's new Input System!
 + Fully documented code and API.
 + Fully commented code.
 + Lifetime tech support and discord.
 + Lifetime updates and bug fixes.
 + 12 Complete demo scenes:
  - Fantasy Demo 2D
  - Fantasy Demo 3D
  - Draggables Demo
  - Stackables Demo
  - War Demo 2D
  - War Demo 3D
  - CBUG Demo
  - BetterTag Demo
  - Addressables Demo
  - AI Demo
  - Splash Screen Demo
  - Walk Around Dem

Dev Note:
(Hello! I'm working on uploading to Unity Asset Store for $60. I stream every day from 10-10 NY Time until I run out of money! Come watch me work on THIS EXACT PROJECT!)

Update Log:

v1.230823 -

 - Tag Cleanup, new tags
- draggable system has tags now
 - CBUG now accepts OBJECT
 - fixes to splash screen
 - updates to main menu NEW LOGO?!
 - cards in hand now NOT DRAGGABLE
 - fixed ai bug on add/remove stack order.
 - render layer system created for cameras.
 - smaller selfie banner

v1.230819 - WebGL performance improvements
v1.230811 - MESH! Cards are flat meshes. + FULL Game Loop! And AI Difficulty!
v1.230724 - Card Text Update! (needs further improvement)

Purchase

Buy Now$45.00 USD or more

In order to download this Template you must purchase it at or above the minimum price of $45 USD. You will get access to the following files:

CGUToolCardGamesforUnityTool-2023-23-8--22-46-12.unitypackage 98 MB

Development log